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2000-2005: 4-player battle?

Thursday 3 November 2005, last update: Monday 13 March 2006
By Jérôme Cukier

The 2000-2005 period was marked by the maturity of the casual gamer concept, which influenced the way all games were created. Other important facts of the era were the rule of the PS2, internet strategies from all console makers, and the weight of the FPS, RTS and MMO game genres on the PCs

 

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