2000-2005: 4-player battle?
Keywords
Keywords: casual gamers , Dreamcast , game genres , game history , Gamecube , Hard-core gamers , PC , PS2 , XBOXThe 2000-2005 period was marked by the maturity of the casual gamer concept, which influenced the way all games were created. Other important facts of the era were the rule of the PS2, internet strategies from all console makers, and the weight of the FPS, RTS and MMO game genres on the PCs