History
This category regroups all articles with, well, a historical perspective.
Articles
2006 in retrospect -
26 January 2007.
Last year, the direction in which the industry was heading seemed uncertain. What has changed since then?
History of multi-player and network games -
11 December 2005.
Multi-player has always been an important aspect of gaming - from day 1. Over the decades it has evolved and matured in a variety of forms. Does it mean that the future of game is necessarily online?
2006-?: the future of videogames -
3 November 2005.
The future of gaming looks very uncertain. Who will win the next battle?
2000-2005: 4-player battle? -
3 November 2005.
The 2000-2005 period was marked by the maturity of the casual gamer concept, which influenced the way all games were created. Other important facts of the era were the rule of the PS2, internet strategies from all console makers, and the weight of the FPS, RTS and MMO game genres on the PCs
1995-1999: the reign of the PlayStation -
3 November 2005.
Around 1995, two major events happened: the launch of the Playstation, which greatly expanded the console market, and that of Windows 95, which democratized the use of the internet.
1990-1994: 16-bit excitement -
3 November 2005.
In 1990-94, the influence of the arcade started to lessen. Game makers took advantage of the different formats of home games (consoles, handhelds, computers) to deliver something unique. It was also a time of great experimentation, as new technical capabilities allowed the emergence of new game genres.
1985-1989: a new beginning -
3 November 2005.
The crash of ’82 redefined the game industry. The surviving consoles were now facing the competition of more sophisticated games on computers.
1975-1984: the stone ages of the joystick -
3 November 2005.
In the beginning... gaming took mostly place in the arcade, then early systems, such as the Atari 2600, tried to bring the arcade excitement home with short, simple, repetitive yet difficult games.
A brief history of game design -
3 November 2005.
In this series of article, we’ll explore how the gaming paradigm has evolved over the last 30 years, era by era, from the early days of the arcade to the next generation of consoles.
Gamethink wants you to visit these fine websites:
Gamasutra the art and business of making games
GameDev All your game development needs
GameProducer.net Daily ideas, hints, and inspiration to new and aspiring game producers - from a game producer.
IGDA International Game Developer Association
Jay is games Jay Bibby’s flash and casual game reviews
Ludology.org game theory