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casual gamers

Casual gamers are a new category of players that emerged in the nineties. While traditionnally, gamers were seen as completely dedicated to their hobby, casual gamers just play, well, casually.
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Articles

1995-1999: the reign of the PlayStation - 3 November 2005.
Around 1995, two major events happened: the launch of the Playstation, which greatly expanded the console market, and that of Windows 95, which democratized the use of the internet.
2000-2005: 4-player battle? - 3 November 2005.
The 2000-2005 period was marked by the maturity of the casual gamer concept, which influenced the way all games were created. Other important facts of the era were the rule of the PS2, internet strategies from all console makers, and the weight of the FPS, RTS and MMO game genres on the PCs
Fair games - 13 December 2005.
Multi-level gaming - 11 December 2005.
The game experience can be tremendously enriched by the addition of new game modes. Those supplementary game options appeal to more demanding players. As they require very little specific content, this is a very efficient way to provide extra value and depth.
New Super Mario Bros. - 6 September 2006.
In this analysis of this Nintendo instant-classic, we’ll focus on:
- how the game addresses casual and expert players,
- game design choices that ensure that the game is always fair,
- and finally, can there be a newer Super Mario Bros?